Lab Research — 004
MOTION DESIGN
Exploring the intersection of WebGL rendering and GSAP choreography to build pristine, Awwwards-level interactive digital experiences.
Pristine code translates to pristine pixels on the canvas.
Phase . 01
Geometric
Choreography
Precise parameteric curves drawn dynamically alongside technical layouts, guiding the eye and establishing an architectural grid.
SVG STROKE ANIMATION
Kinetic Typography
Outlines driven by GSAP scroll triggers perfectly mapped to path lengths via dynamically
calculated stroke-dashoffset.
Phase . 03
Interactive
Topology
Complex procedural nodes that react dynamically to cursor proximity, demonstrating organic mathematical repulsion and magnetic hover states natively within SVG syntax.
Hover Active
Three.js
Shaders & State Management
INITIALIZING WEBGL CORE...
End of Research // 004